Apps Development for Small Business and Educational Needs

Special Needs Apps for iPad and iPhone

Special Needs Apps for Android Devices

Special Needs  Software Demo for PC and MAC
Win
  Mac



Actions

Alphabet

Animals

Attributes

Body Parts

Calendar

Clothing

Colors

Daily Routines

Days of the Week

Different Categories

Emotions

Foods

Generalization of Objects

Household Items

Memory Enhancement

Months of the Year

Mouse Training

My Home

Numbers

Outside Items

Painting

Places

Places at Home

Prepositions

Seasons

Sentence Maker

Shapes

Sounds

Talking Machine

Telling Time

Times of the Day

Toys

Transportation Items

Typing

Weather

Wooden Puzzle

Writing

   Maths

Addition

Subtraction

Multiplication

Division

   Money

American Money

Canadian Money

Australian Money


Program Overview

 

 

What is Blooming Kids software?

Blooming Kids Software is a unique teaching tool offering teachers and parents 37 individualized (and growing) educational programs to help children with Autism or PDD; slow learners; and others who require early intervention. Experts in the educational field in conjunction with parents of children who have special needs combined forces and knowledge to develop Blooming Kids Software.

 

How can my child/student use Blooming Kids software?

Blooming Kids Software offers exclusive mouse instruction programs. There are three programs; “mouse training”, “painting” and “wooden puzzles”. Each program will teach your student/child to point, click and drag in an easy and fun manner. You will be amazed at how fast and fun it is for your child to acquire these basic computer operations.

 

How can my child/student use Blooming Kids software to increase the use of functional language?

The program “Talking Machine” will help children improve their ability to communicate with parents, teachers and caregivers. Like all of our programs, this is language based. It reinforces the children’s use of language when they use our programs to learn and to have fun. It includes many pictures and animations illustrating daily needs while providing a voice and text that is succinct and detailed.

 

What types of programs are available?

Each program is listed below. The specifics as to the scope and sequence of each program can be found in the program instructions.

 

 
Actions
Numbers
Alphabet (Letters)
Outside Items
Animals
Painting
Attributes
Places (Community Locations)
Body Parts
Places at Home (Rooms in the Home)
Calendar
Prepositions
Clothing
Seasons
Colors
Sentence Maker
Daily Routines
Shapes
Days of the Week
Sounds (Environmental Sounds)
Different Categories
Talking Machine
Emotions
Telling Time
Foods
Times of the Day
Generalization of Objects
Toys
Household Items
Transportation Items
Memory Enhancement (Increasing Verbal
Typing
 
Memory)
Weather
Months of the Year
Wooden Puzzle
Mouse Training
   
My Home (Thing which are in bathroom,
 
bedroom, kitchen, dining room, etc.)

 

 

How can we measure our student’s/child’s progress?

Most of our programs have testing and reporting capabilities. For further detailed information about the specifics of testing and reporting, parents or teachers should consult the user manual or help file.

 

How do the programs work to help our student/child learn?

Every program begins with a matrix sub-program. The matrix is series of screens; each screen has four (or more) pictures and has an animation box. When a student moves the mouse over a picture, an animation related to that picture appears in the animation box. By clicking on a picture, the student can change it to a different picture of the same item, and a different animation. The student can click on the “>>” button to move to the next screen to see more pictures and animations. This Matrix screen shows pictures of items and then shows their usage, function or action in the animation box. Additionally, skills are taught in isolation. As skills become mastered, new skills are added. This is commonly refereed as the progressive method.

 

What happens if our student/child needs additional assistance?

All of our programs include an intrinsic prompting system. For example, the correct answer may blink, be outlined, labeled or animated. The prompt appears if the student does not find the correct answer within ten seconds. Positive reinforcement in the form of animation and song is offered for each correct response. Positive reinforcement will increase the likely hood of positive responses.

 

To understand each program, their sub-programs and strength, please click here to view the user manual for all programs, sub-programs and their functions. The text is the user's manual for all aspects of the 37 programs.

 

 

 

 

 

 

 

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